Address furnished upon request.
Cedar Park, TX
Phone: Phone number furnished upon request.
Email: todd AT toddmckimmey DOT com

Todd L. McKimmey


To join a technology development team in a programming support capacity allowing me to apply my extensive software testing and design experience.


2000-present Harcourt Achieve Austin, TX

Software Quality Assurance Supervisor, Adult Education

  • Coordinated and managed a team of 5-10 analysts over multiple projects.
  • Managed the QA processes through the SDLC.
  • Created testing budgets for small to large scale products.
  • Composed test plans and strategies.
  • Conducted risk analysis.
  • Established guidelines and procedures for the entire QA and testing process.
  • Coordinated testing with third-party vendors.
  • Set up and maintained Linux servers.
  • Created web applications with PHP/MySQL for task and time tracking.
  • Created programs to automate testing and analysis tasks.
  • Completed QA evaluation of over 20 products on time and under budget.
  • Received Steck-Vaughn 'Star Award' in 2003.
1999-2000 Wombat Games, Inc Austin, TX


  • Participated in large-scale and small scale game system design.
  • Designed and programmed user interface for MMORPG.
  • Assisted in creating the sound and music systems.
  • Created and recorded sound and original music.
  • Responsible for both client- and server-side scripting.
1998-1999 National Evaluation Systems Austin, TX

Data Processor

  • Operated NCS document scanners and PrimeOS-based minicomputers.
  • Processed standardized testing forms.
  • Performed extensive Quality Control on test and report data.
  • Formalized and codified a standard documentation system for QC procedures.
1997-1998 Consultis/State Farm Austin, TX

MVS Master Console Operator/Issuance Technician

  • Coordinated and monitored job flow processes on IBM mainframes.
  • Corrected JES2 and other process and script errors.
  • Conducted issuance analysis and implementation for new software modules.
1996-1997 Origin Systems/Electronic Arts Austin, TX

Associate Game Designer

  • Participated in large and small scale game design.
  • Designed and constructed many game areas (cities, dungeons).
  • Generated a wide body of automation scripts to generate content.
  • Designed 3 unique 'cultures' from the ground up.


1992-1996 Washington State University Pullman, WA

Philosophy Major

  • 3.6 GPA.
  • Emphasis on Logic, Philosophy of Science and Mathematics.
  • Phi Beta Kappa National Honor Society (1996).


Quality Assurance

  • Test Planning
  • Risk Assessment Management
  • Managing QA Process through SDLC
  • Technical Design and Document Review
  • Scheduling and Task Management
  • Defect Tracking and Reporting (TestTrack Pro/Bugaboo)
  • QA Budget Planning
  • Testing Methodologies for Black- and White-box testing
  • Stress and Load Testing Methodologies

Technology/Software Proficiencies

  • Python (1.5-2.4.3)
  • PHP
  • HTML/XHTML, CSS, JavaScript
  • C/C++
  • Source Control (CVS, VSS)
  • MS Office Suite (Word, Excel, Outlook, Access, PowerPoint)
  • Windows OS(95-XP)
  • Linux (desktop)

Technology/Software (Working Knowledge)

  • SQL (MySQL, Postgres)
  • Visual Studio .NET
  • Object-Oriented Design
  • Linux Administration
  • Netware 4.x-6.5
  • Automated Testing (WinRunner, Rational Visual Test)
  • OS X
  • Photoshop 5 & 6, GIMP 2.x
  • XML
  • Shell Scripting (bash, tcsh)
  • Mainframe Operations (MVS/JES2, Issuance, OLP)
  • Documentation and Technical Writing


Harcourt Achieve - Educational

Integrator v1.1 & v2.0, Learning 100 System v6.2-v6.6 (Win/Netware), Learning 100 RA (Mac), GED 21st Century v1.0-v1.1, GED 21st Century Internet, GED Official Practice Test v1.0-v1.1, Read On! v1.0-v1.1, Read On! Internet, Read On! Netware, Access 21st Century v1.0-v1.1, GED OPT NYDOC v1.0-v1.1.

Harcourt Achieve - Professional Development

GED Essay Training, GED 2002 Training Course CD & Internet, Using Learning 100 System Training Course, Using Read On! Training Course v1.0-v1.1

Origin Systems/Electronic Arts

Ultima Online


Computers, network applications, computer languages, games, music, culinary arts.


LegendMUD (

12 years as a designer and programmer on the internet multiplayer text game, LegendMUD. Past 2 years as implementor, taking over much of the direction of the game. Codebase is C as well as a proprietary scripting language, with game and system related programs in Python, shell scripting, php and other web technologies.


References furnished upon request.